The Sandbox is a world-building game for mobile devices and PCs running Windows. Players purchase land in a virtual environment and construct imaginative constructions on it, which other users may visit and contribute on. Creators develop their own avatars and personalized things to share with other members of the community. The game is comparable to Roblox and Minecraft. Animoca Brands is developing a blockchain-based version of The Sandbox that includes a virtual economy in what it calls The Sandbox metaverse. Users will be able to manufacture and exchange things as NFTs through a custom gaming shop in the next edition. Within The Sandbox's blockchain environment, you may even design your own games.
The Sandbox intends to enable gamers to create, control, and monetize their gaming experiences through the use of SAND, an ERC-20 utility token based on the Ethereum network. SAND lets users to play games, buy equipment and building materials, and modify their look within The Sandbox metaverse. That is not something that every coin offers.
History
The Sandbox for iOS was released in May 2012, with an Android version coming the following year. In June 2015, a Windows version was made available through the Steam game store. The Sandbox was created by San Francisco gaming industry veterans at Pixowl, the firm behind Goosebumps Horror Town, Addams Family Mystery Mansion, Garfield: Survival of the Fattest, and Wonderpark. Pixowl was bought in 2018 by Hong Kong-based Animoca Brands, not for its position in popular gaming, but for its aspirations to construct a blockchain-based version of The Sandbox. Earlier versions of the game had been downloaded over 40 million times at that point. Animoca secured 3.4 million USD in early money to support the development of The Sandbox's blockchain version. It presold 5% of the supply of LANDs, or virtual gaming locations, in 2019, generating 1,400 ETH, which was then worth roughly 300,000 USD.
SAND tokens were initially made available for public sale in the third quarter of 2020 through an initial exchange offering (IEO) on Binance, followed by listings on additional public exchange platforms.
How does it work
The Sandbox application uses the Ethereum blockchain to monitor ownership of digital LAND and NFT ASSETS. Users can interact with the ecosystem further by storing their SAND tokens in Ethereum wallets. Developers may also innovate inside the Sandbox platform by creating the motion and interactions shown on their virtual real estate with a variety of tools, including:
Game Maker - Tools that enable users to construct 3D games on their LAND utilizing ASSETS they developed or purchased on the market.
Voxel Editor - Users may build and bring to life objects such as flora, wildlife, and avatar-oriented equipment using voxels, the smallest unit of three-dimensional design (such as clothing or weapons).
Users can also submit their products to The Sandbox marketplace, where they will initially be registered as ERC1155 tokens (ASSETS) on the Ethereum network. These ASSETS can then be purchased and traded using SAND.
Total supply and circulation
The total number of SAND coins available is restricted to 3 billion. There are presently 1,427,520,110 SAND coins in circulation.
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